Responsible for surfacing, development of the concept, and partial modeling.
Adobe Substance Painter 3D, RenderMan for Autodesk Maya, Blender.
April 2023.
Adobe Substance Painter 3D, RenderMan for Autodesk Maya, Blender.
April 2023.
The goal of the assignment was to turn a provided model of a portal into representation of known setting. My idea was to recreate an iconic vault door from the world of Fallout by combining brand colors of Vault-Tec, a lot of rust and wear, and some hints of Raiders' presence.