Responsible for surfacing, development of the concept, and partial modeling.
Adobe Substance Painter 3D, RenderMan for Autodesk Maya, Blender.
April 2023.
The goal of the assignment was to turn a provided model of a portal into representation of known setting. My idea was to recreate an iconic vault door from the world of Fallout by combining brand colors of Vault-Tec, a lot of rust and wear, and some hints of Raiders' presence.